Volver
Electric
Steel
#082
Magneton
Magnet Pokémon
Generation
Gen 1
Base Stats
HP
50
Attack
60
Defense
95
Sp. Atk
120
Sp. Def
70
Speed
70
Total465
Abilities
Magnet Pull
Prevents Steel-type Pokémon from fleeing by pulling them in with magnetism.
Sturdy
The Pokémon cannot be knocked out by a single hit as long as its HP is full. One-hit KO moves will also fail to knock it out.
Analytic
HiddenBoosts the power of the Pokémon's move if it is the last to act that turn.
| Daño recibido | Tipos |
|---|---|
×4Superdébil a | |
×2Débil a | |
—Daño normal | |
½Resistente a | |
¼Superresistente a | |
✕Inmune a |
Cadena Evolutiva
Moves
| Lv | Move | Type | Cat | Pwr | Acc | PP |
|---|---|---|---|---|---|---|
| — | Tri Attack | 80 | 100 | 10 | ||
| 1 | Tackle | 40 | 100 | 35 | ||
| 1 | Supersonic | — | 55 | 20 | ||
| 1 | Thunder Shock | 40 | 100 | 30 | ||
| 1 | Thunder Wave | — | 90 | 20 | ||
| 1 | Electric Terrain | — | — | 10 | ||
| 11 | Magnet Bomb | 60 | — | 20 | ||
| 12 | Electro Ball | — | 100 | 10 | ||
| 16 | Gyro Ball | — | 100 | 5 | ||
| 17 | Sonic Boom | — | 90 | 20 | ||
| 20 | Spark | 65 | 100 | 20 | ||
| 23 | Mirror Shot | 65 | 85 | 10 | ||
| 24 | Screech | — | 85 | 40 | ||
| 28 | Magnet Rise | — | — | 10 | ||
| 34 | Thunderbolt | 90 | 100 | 15 | ||
| 34 | Flash Cannon | 80 | 100 | 10 | ||
| 35 | Swift | 60 | — | 20 | ||
| 40 | Discharge | 80 | 100 | 15 | ||
| 43 | Thunder | 110 | 70 | 10 | ||
| 46 | Metal Sound | — | 85 | 40 | ||
| 52 | Light Screen | — | — | 30 | ||
| 58 | Lock On | — | — | 5 | ||
| 64 | Zap Cannon | 120 | 50 | 5 |